Thomas Jensen

Game & Tools Programmer

Portfolio: hrimfisk.github.io
Gmail: MeltyKeyboard@Gmail.com
LinkedIn: LinkedIn.com/in/hrimfisk



Skills Experience
Languages:
C++ 11/14/17
C#
JSON
XML
Lua 5.4
Tools:
Unreal 4/5 & GAS
Unity 5
Perforce
Git
SDL2
SFML 2.5

Education
Bachelor of Science
Game Programming

Academy of Art University
Expected 2027


Interests: Gameplay, Tools, PCG, AI, UI, Engine, Multiplayer

Hobbies: Video Games, Music, Cooking, Acting, Movies, Tutoring

Technical Director
Unannounced Survival Horror GameAug. '25 - Present

- Building custom tools to facilitate production and development
- Working closely with designers to prototype and develop game systems
- Fixing bugs, optimizing, and adding quality of life features for designers
- Teaching engine basics and fundamentals to new developers

Game Programmer
Unannounced Action GameJul. '23 - Sep. '24

- Created and improved game mechanics in a multiplayer project
- Improved and expanded existing systems to streamline development
- Fixed bugs and optimized existing systems

Programming & Game Development Tutor
WyzantJan. '22 - Oct. '24

- Helped students complete programming assignments and courses
- Taught new developers Unreal Engine 4/5 practices and workflows
- Broke down programming concepts in detail for students to understand
- Created a safe environment for students of all walks of life to learn
- Learned new skills quickly to adapt to student needs

Tools Programmer
Save Game LibraryDec. '21 - Present

- Unreal Engine plugin created to make save systems easier for developers
- Adds components that automate most of the saving process
- Written and developed in C++ and accessible from any blueprint
- Improved based on personal implementation and user feedback

Scare Actor
Fear Overload Scream ParkOct. '22 - Present

- Helped train other Scare Actors to provide a safe and fun experience
- Assisted with construction, operation, scheduling, and managing actors
- Created backstories, developed costumes and characters